Elder Scrolls Online Gold



Last update: May 23, 2013 09:03

Elder Scrolls Online

On this page you'll see a listing of providers from which you can buy ESO Gold. This overview not only includes the Elder Scrolls Online Gold prices of every shop, but also a customer rating. Shops listed as trusted sellers have a proven track record and are usually safe to buy from.

Our ESO Gold list has been last updated on May 23, 2013. The next update is scheduled for May 26, 2013. As of May 25, 2013 the median price for 2,000 ESO Gold is $7,991.60 . Currently there are 1 Elder Scrolls Online Gold prices in our database.

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500 Gold* $ 1,997.90 Buy Now IGXE

* The shop does not offer this exact quantity. A price for a lower amount has been extrapolated. (e.g. $4.00 for 50 units will show as $8.00 for 100 units)
** The shop does not offer this exact quantity. A price for a higher amount has been quoted instead. (e.g. $10.00 for 110 units will show as $10.00 for 100 units)

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Latest News and Articles About Elder Scrolls Online

Submitted by Michael on 2013-02-07 20:27:34
5 Coolest Features so Far in The Elder Scrolls Online

With each passing week, from The Elder Scrolls Online developers and videogame media are unveiling the new features coming to the dark fantasy massively multiplayer rpg. We scanned through the previews and spoilers to pick the 5 coolest features that we think will wow fans when the game servers open sometime this year – from the tri-alliance system that will dictate race choices to the PvP perks that include the title of Emperor.

Tri-alliance System
There will be three playable faction alliances in The Elder Scrolls Online: The Aldmeri Dominion, the Daggerfall Covenant and the Ebonheart Pact. Choosing one of the three factions will open up three playable races. Joining the Aldmeri Dominion, for example, lets you choose from the Altmer, Bosmer and Khajiit races when creating your character. Each of the alliance has its own back story, controlled provinces and goals for banding together. This increases the replay factor by a notch compared to other mmorpg games which often only have two playable factions.

PvP Perks
Care to become the Emperor of your server? Other mmorpg games have dangled this prize before, but the fact that you have to earn it through sheer combat glory – the highest-ranking player of the alliance that captures the Imperial Throne – makes it a much sweeter prize as compared to, say, politicking-based titles earned in TERA. Gladiator kings will rule in The Elder Scrolls Online, and we relish the thought of seeing Emperor aspirants fighting for their factions at all costs.

Distinctive Class Names
We have lost count of the number of times we have rolled as a Mage, Warrior or any of the other overused class names in mmorpg land. The Elder Scrolls Online class though has us piqued with its dragonknights, templars, wardens and nightblades, among many other badass-sounding classes. And if developers are to be believed, their abilities will be equally interesting as well because of another cool feature: The Synergy Skill System.

Synergy Skill System
The Elder Scrolls Online will make use of Synergy skills to make co-op play fun and interesting. Basically, players will be able to use Synergy skills to combine with other players’ normal skills to produce more powerful effects. Game designer Maria Aliprando has famously given a past example of a mage-type class casting a fire, which then allows a warrior-type sword wielder to start throwing fireballs at the enemies. Some Synergy skills have also been said to convert simple buffs into deadly area-of-effect attacks, which we imagine will expand combat beyond the usual “Spam X skill to win” tactics.

Creatures from Past Games
The Elder Scrolls Online inhabits the same world in which the previous Elder Scrolls games take place. In terms of the timeline, the online game is set a millennium before the events of Skyrim, the fifth and latest console title for the franchise. While the time gap is huge, developers have said that many creatures that have appeared in previous games will make an appearance in The Elder Scrolls Online, including the crocodile-headed Daedroth, goblin-trained War Durzogs, and the domesticated Guars. Series veterans will no doubt look out how these classic creatures will be fleshed out in a persistent virtual world.

The Elder Scrolls Online

Submitted by frank on 2013-02-04 23:25:28
Elder Scrolls Online (ESO): A Beta Primer

The Elder Scrolls Online is one of the most hotly anticipated online games for 2013, and is based on the game universe where the critically acclaimed Elder Scrolls action fantasy titles take place. It will be the first massively multiplayer online rpg for the popular franchise.

Last week, The Elder Scrolls Online began accepting sign-ups for its beta test. We’ve assembled a helpful primer for gamers looking to give this gorgeous-looking, blood-drenched MMO a go.

What is the gist of the story?
Elder Scrolls Online takes place in the increasingly war-torn continent of Tamriel, where hordes of ghouls and vengeful spirits stalk the populace. Meanwhile, three alliances are engage in a ruthless battle for control of the Imperial City which has been overrun by the malevolent forces from the otherworldly realm of Oblivion. At the center of this turmoil is Molag Bal, the Daedric Prince of domination and enslavement, who is masterminding the merge of Oblivion and Nirn, the world in which Elder Scrolls Online and other Elder Scrolls game takes place.

What are its defining features as an MMORPG?
Player vs. player gameplay will be at the heart of Elder Scrolls Online. It will support a three-alliance war system, which developers said will support some of the largest PvP battles seen in a major online rpg. Each player will be able to support one of three alliances vying for control of Cyrodiil, the central province where the Imperial City lies and home to the throne of Tamriel.

The game can support hundreds of players fighting simultaneously onscreen for their respective alliance army. PvP objectives will include seizing and defending strongholds to secure their valuable resources across a vast open world setting. Siege weapons can be used to weaken enemy fortresses and conquer strongholds. Controlling enough territory in Cyrodiil is just the means to the ultimate end: Capturing the Imperial City. The victorious alliance will gain glory and rewards, with the top player even having the chance to be crowned Emperor of the land. This creates healthy competition within each elder scrolls online alliance as well, since the Emperor will gain special combat abilities and make him or her a menacing leader in the battlefield.

ESO will also offer a healthy amount of PvE content and exploration, according to developers. Most of the Tamriel continent will be playable eventually, with new areas unlocked with new expansions.

What is the difference between the three alliances?
There are three alliances locked in total conflict. Each alliance hails from a different part of the Tamriel continent, and will each offer three distinct playable races. Their agendas also wildly differ despite sharing the singular goal of overtaking the Imperial City.

The Aldmeri Dominion hails from the southern provinces of Valenwood, Elsweyr and Summerset Isles. Playable races will include Altmer, Bosmer and Khajiit. Their animal emblem is the bird of prey. They seek to suppress what they see as the growing influence of humankind and instead restore the majestic rule of the Elves.

The Daggerfall Covenant is composed of the northwestern provinces of High rock and Hammerfell. Playable races will include Bretons, Redguards and Orcs. Their animal emblem is the lion. This alliance seeks to restore the peace and prosperity similar to that seen during the days of the Second Empire.

Lastly, the Ebonheart Pact has united the previously warring northern and eastern provinces of Skyrim, Morrowind and Black Marsh. Playable races will include Dunmer, Nords and Argonians. Their animal emblem is the dragon. These sworn enemies have put aside their differences for the meanwhile to restore stability to the land and ensure their independence from any ruling influence.