Elder Scrolls Online (ESO): A Beta Primer
The Elder Scrolls Online is one of the most hotly anticipated online games
for 2013, and is based on the game universe where the critically acclaimed Elder Scrolls action fantasy titles take place. It will be the first
massively multiplayer online rpg for the popular franchise.
Last week, The Elder Scrolls Online began accepting sign-ups for its beta test. We’ve assembled a helpful primer for gamers looking to give this
gorgeous-looking, blood-drenched MMO a go.
What is the gist of the story?
Elder Scrolls Online takes place in the increasingly war-torn continent of Tamriel, where hordes of ghouls and vengeful spirits stalk the populace.
Meanwhile, three alliances are engage in a ruthless battle for control of the Imperial City which has been overrun by the malevolent forces from the
otherworldly realm of Oblivion. At the center of this turmoil is Molag Bal, the Daedric Prince of domination and enslavement, who is masterminding the
merge of Oblivion and Nirn, the world in which Elder Scrolls Online and other Elder Scrolls game takes place.
What are its defining features as an MMORPG?
Player vs. player gameplay will be at the heart of Elder Scrolls Online. It will support a three-alliance war system, which developers said will
support some of the largest PvP battles seen in a major online rpg. Each player will be able to support one of three alliances vying for control of
Cyrodiil, the central province where the Imperial City lies and home to the throne of Tamriel.
The game can support hundreds of players fighting simultaneously onscreen for their respective alliance army. PvP objectives will include seizing and
defending strongholds to secure their valuable resources across a vast open world setting. Siege weapons can be used to weaken enemy fortresses and
conquer strongholds. Controlling enough territory in Cyrodiil is just the means to the ultimate end: Capturing the Imperial City. The victorious
alliance will gain glory and rewards, with the top player even having the chance to be crowned Emperor of the land. This creates healthy competition
within
each elder scrolls online alliance as well, since the
Emperor will gain special combat abilities and make him or her a menacing leader in the battlefield.
ESO will also offer a healthy amount of PvE content and exploration, according to developers. Most of the Tamriel continent will be playable
eventually, with new areas unlocked with new expansions.
What is the difference between the three alliances?
There are three alliances locked in total conflict. Each alliance hails from a different part of the Tamriel continent, and will each offer three
distinct playable races. Their agendas also wildly differ despite sharing the singular goal of overtaking the Imperial City.
The Aldmeri Dominion hails from the southern provinces of Valenwood, Elsweyr and Summerset Isles. Playable races will include Altmer, Bosmer and
Khajiit. Their animal emblem is the bird of prey. They seek to suppress what they see as the growing influence of humankind and instead restore the
majestic rule of the Elves.
The Daggerfall Covenant is composed of the northwestern provinces of High rock and Hammerfell. Playable races will include Bretons, Redguards and
Orcs. Their animal emblem is the lion. This alliance seeks to restore the peace and prosperity similar to that seen during the days of the Second
Empire.
Lastly, the Ebonheart Pact has united the previously warring northern and eastern provinces of Skyrim, Morrowind and Black Marsh. Playable races will
include Dunmer, Nords and Argonians. Their animal emblem is the dragon. These sworn enemies have put aside their differences for the meanwhile to
restore stability to the land and ensure their independence from any ruling influence.