News Report: AGDC2007 talks about RMT and virtual item model



Last update: May 23, 2013 09:03

News Report: AGDC2007 talks about RMT and virtual item model

 
By PJ,
 
The Game Developers Conference in Austin had veteran game developers talking about the biggest online gaming opportunities. One major topic was the discussion of micro transaction model versus subscription base.

However, it turned out to be fairly heated discussion on RMT. While everyone agreed that RMT got in the way by spamming other legitimate players, Raph Koster summed it up that it was a design problem and game operators could 'officialize' RMT to cut down the spammers.

Erik Bethke (CEO GoPets) commented on RMT and its future, "Blizzard should sell gold - I would buy it" and suggested, "that the future of gaming will be large virtual worlds with RMT transactions."

There is already a growing adoption rate of the virtual asset model in the US. Nexon (MapleStory) proves that micro transactions work in the US, citing "$1.6m virtual item sales in February, over 600,000 items. And over 1m in item sales in June."


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