|
|
News Report: EVE Online reveals economic data and RMT discussions in blogs.
By PJ, Sep 05, 2007
This week we have the latest topics on the RMT industry.
If you remembered, EVE online had appointed an economist to analyze the in-game economy. The first full report on Mineral markets are available here. Dr.EyjoG did a good job of analyzing various
historical data collected in EVE Online.
Apart from nice looking graphs, there are interesting facts that should be highlighted:
"Total trade in minerals amounted to 1.6 trillion ISK (1600 billion ISK) on a weekly basis at the end of June 2007. That was a nearly 100% increase
in weekly trade value compared to end of June 2006 and almost an eight-fold increase from June 2005. Hence, trade in minerals is increasing at a
higher rate than population itself. "
The EVE Online ISK one-week circulation in mineral trading alone equals to approximately 96,000 USD (using our average price of 60 USD per 1 billion ISK).
In Terra Nova, a highly discussed topic about attitudes toward RMT is a good read. The discussion is led by Richard Bartle, a veteran in MMORPG industry and the comments are
insightful.
On another blog, Tobold has an idea
to ruin gold farming business. Proposing the delivery of gold to mailbox be prohibited, the logistic channel would be cut down and makes the trade
more difficult for both sellers and buyers.
[Edited on 9/6/2007 by carebear]
|
Other articles
By carebear, Jul 24, 2008 - 2 comments
How much money is there really in gold-farming and who's actually making it? A lot of very general estimates have been floating around since the
first time values were placed on the virtual currency market of Everquest. However, little information was available on the revenue of individual
sellers.
Read more >>
By PJ, Mar 27, 2008 - 12 comments
IGE is one of the largest virtual currency and service providers for MMORPGs. Until 2006, the secondary market had been dominated by IGE - ever since
they acquired MySuperSales back in January 2004. According to their website, the company is located in Hong Kong, but previous office locations include Spain,
Switzerland, US, and China, making IGE a true global player.
Read more >>
By PJ, Oct 31, 2007 - No comments yet
This week, we have a short update on the current IGE class action case. The official website for the case
reported a motion to stay was filed in order to put the trial on
hold while it is resolving the dispute with Blizzard. IGE claims that it is bound by the TOU and EULA agreement with Blizzard. If selling gold for
real money is breaking the terms in TOU and EULA then this has to be settled with Blizzard first. The arbitration will probably involve some compensation and will be dealt in
privacy.
Read more >>
By PJ, Oct 25, 2007 - No comments yet
A self-introduction email of Jeff Lyndon in the VERN mailing circulation caught our
eyes and we thought doing an interview with him would be interesting. So we catch up with Jeff to talk about what he thinks of the RMT industry.
Read more >>
By PJ, Oct 25, 2007 - No comments yet
Moving closer to the end of the year, we take a look at the economy and RMT aspects of the upcoming game, Hellgate: London.
Read more >>
By PJ, Oct 18, 2007 - 1 comment
Last week, Korea and China were apparently engaging in a Cyber War. Korea's RMT websites such as ItemBay, Item Mania and Item Play Forum were down
for most of the time due to some Denial of Service attacks from China, PlayNoEvil had this covered.
Read more >>
By PJ, Oct 16, 2007 - 1 comment
By PJ, Oct 12, 2007 - No comments yet
This week we focus on three interesting virtual currency sellers. Two of them are from Canada, Mmorpg-shop and Igsky, number three, Guild4Power,
operates from the US and China.
Read more >>
By PJ, Oct 10, 2007 - No comments yet
As reported in JoongAng Daily (via PlayNoEvil)
the RMT market in Korea was estimated to be worth around 1 Trillion (more than US$1 Billion) Won in 2006. The biggest auction website in Korea's RMT
market, Itembay last week set a new record with a 12.5 million Won ($13,678) transaction for a set of very rare swords and armor for NHN's R2 game.
The amount is enough to buy a compact Hyundai car.
Read more >>
By PJ, Oct 05, 2007 - No comments yet
In this report we took a closer look at a few more well known companies in the industry: Itemgarden and Withgames are Chinese companies, both
having front end contacts in the West. Presence in a reputable country and ability to communicate in English is one of key factors customers look out
for. Igxe used another approach: The company started in Hong Kong and in the US,
then later made their entrance into China by acquiring and consolidating a local company.
[Edited on 10/19/2007 by carebear]
Read more >>
See older articles in our forum
|
|